Skeeve the Magnificent, magician to kings and King of Magicians, Businessman and Problem-Solver Extraordinaire, has come out of retirement. And he’s set up shop in the Bazaar, right on the home turf of his old company, M.Y.T.H. Inc. Too bad his former co-worker, Aahz the Pervect, is not exactly thrilled with the competition. Looks like a little wager is in order.
Immortality - it sounded like a great idea! Aahz falls for the offer of a piece of the rock, literally, when he invests in a scheme to build pyramids. He is so enthusiastic about the concept that he ropes in everyone else he knows to invest - in tombs lower down than his, of course. But all is not perfect: along with the prospect of being remembered for eternity and the best view in the valley of Zyx comes a run of unbelievable bad luck! It's up to Skeeve to figure out why the deal is running sour even before the ink's dry on the papyrus.
Someone is collecting animated treasures and keeping them from their heroic destinies. Reunited with the lovely Trollop Tananda, Aahz the Pervect must help out a sword called Ersatz, and embark on a quest that just may restore his lost magical powers.