The only thing bigger than the world’s first full virtual reality game is the mystery surrounding its origins. Who is behind Ryzonart Games? How was such a huge advance in technology achieved? Taia de Haas loves having her own virtual spaceship, and wants nothing more than to visit every planet in the solar system. But she cannot ignore the question of whether such a magnificent gift comes with strings attached. Is the game a trick, a trap, a subtle invasion? Or an opportunity to step up and fight for her own planet? Caught in a tangle of riddles and lies, Taia can’t resist trying to win answers from Ryzonart’s mysterious administrators. But will finding the truth cost her the Singularity Game?
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